api/vendor/github.com/go-redis/redis/v7/pipeline.go
konrad d28f005552 Update xorm to v1 (#323)
Fix limit for databases other than sqlite

go mod tidy && go mod vendor

Remove unneeded break statements

Make everything work with the new xorm version

Fix xorm logging

Fix lint

Fix redis init

Fix using id field

Fix database init for testing

Change default database log level

Add xorm logger

Use const for postgres

go mod tidy

Merge branch 'master' into update/xorm

# Conflicts:
#	go.mod
#	go.sum
#	vendor/modules.txt

go mod vendor

Fix loading fixtures for postgres

Go mod vendor1

Update xorm to version 1

Co-authored-by: kolaente <k@knt.li>
Reviewed-on: vikunja/api#323
2020-04-12 17:29:24 +00:00

143 lines
3.0 KiB
Go

package redis
import (
"context"
"sync"
"github.com/go-redis/redis/v7/internal/pool"
)
type pipelineExecer func(context.Context, []Cmder) error
// Pipeliner is an mechanism to realise Redis Pipeline technique.
//
// Pipelining is a technique to extremely speed up processing by packing
// operations to batches, send them at once to Redis and read a replies in a
// singe step.
// See https://redis.io/topics/pipelining
//
// Pay attention, that Pipeline is not a transaction, so you can get unexpected
// results in case of big pipelines and small read/write timeouts.
// Redis client has retransmission logic in case of timeouts, pipeline
// can be retransmitted and commands can be executed more then once.
// To avoid this: it is good idea to use reasonable bigger read/write timeouts
// depends of your batch size and/or use TxPipeline.
type Pipeliner interface {
StatefulCmdable
Do(args ...interface{}) *Cmd
Process(cmd Cmder) error
Close() error
Discard() error
Exec() ([]Cmder, error)
ExecContext(ctx context.Context) ([]Cmder, error)
}
var _ Pipeliner = (*Pipeline)(nil)
// Pipeline implements pipelining as described in
// http://redis.io/topics/pipelining. It's safe for concurrent use
// by multiple goroutines.
type Pipeline struct {
cmdable
statefulCmdable
ctx context.Context
exec pipelineExecer
mu sync.Mutex
cmds []Cmder
closed bool
}
func (c *Pipeline) init() {
c.cmdable = c.Process
c.statefulCmdable = c.Process
}
func (c *Pipeline) Do(args ...interface{}) *Cmd {
cmd := NewCmd(args...)
_ = c.Process(cmd)
return cmd
}
// Process queues the cmd for later execution.
func (c *Pipeline) Process(cmd Cmder) error {
c.mu.Lock()
c.cmds = append(c.cmds, cmd)
c.mu.Unlock()
return nil
}
// Close closes the pipeline, releasing any open resources.
func (c *Pipeline) Close() error {
c.mu.Lock()
_ = c.discard()
c.closed = true
c.mu.Unlock()
return nil
}
// Discard resets the pipeline and discards queued commands.
func (c *Pipeline) Discard() error {
c.mu.Lock()
err := c.discard()
c.mu.Unlock()
return err
}
func (c *Pipeline) discard() error {
if c.closed {
return pool.ErrClosed
}
c.cmds = c.cmds[:0]
return nil
}
// Exec executes all previously queued commands using one
// client-server roundtrip.
//
// Exec always returns list of commands and error of the first failed
// command if any.
func (c *Pipeline) Exec() ([]Cmder, error) {
return c.ExecContext(c.ctx)
}
func (c *Pipeline) ExecContext(ctx context.Context) ([]Cmder, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil, pool.ErrClosed
}
if len(c.cmds) == 0 {
return nil, nil
}
cmds := c.cmds
c.cmds = nil
return cmds, c.exec(ctx, cmds)
}
func (c *Pipeline) Pipelined(fn func(Pipeliner) error) ([]Cmder, error) {
if err := fn(c); err != nil {
return nil, err
}
cmds, err := c.Exec()
_ = c.Close()
return cmds, err
}
func (c *Pipeline) Pipeline() Pipeliner {
return c
}
func (c *Pipeline) TxPipelined(fn func(Pipeliner) error) ([]Cmder, error) {
return c.Pipelined(fn)
}
func (c *Pipeline) TxPipeline() Pipeliner {
return c
}